1)
Online is not like other media
You cannot take a lecture or a book, put it online,
and expects people to learn. People do not have the
patience to turn pages, listen to a talking head, or
watch a self-running demonstration. Internet learners
want to see, hear, and do, often at the same time. They
want to interact anywhere they can find an Internet
connection. And they don't want to wait, even with a
slow connection.
2) I want to learn what I want, when I want
it, wherever I happen to be
Convenience is critical. You can't expect someone to
go through a whole course on a topic just because that's
the way it's been taught in the past. Internet learners
expect learning chunks of five to fifteen minutes. Think
short attention spans, MTV generation, and just in time
learning.
3) How am I doing?
Content is king, but feedback is queen. It's not just
about putting the information out there. Learners want
to know how they are doing. And it's not just, "did
I get this question right?", but, "how do
I master this technique from now on?"
4) I learn it my way
Sometimes a learner just needs a tip, sometimes a complete
explanation. Often a learner will want to see an example.
Many times a learner will want to practice. The choice
needs to be theirs. A learner will not be held hostage
just because a system only allows one style of learning,
he or she will just tune out.
5) Learners don't always follow directions
There isn't just one way to get to Carnegie Hall and
there can't be just one path through the learning material.
Some people will want to view an index. Some will want
to search. Some will follow a series of Other Links, and others
will follow along sequentially. The key point is that
the system and material have to be designed with multiple
paths in mind.
6) Create once, use many times
Learning offerings have to capitalize on materials that
have been created for other purposes. Tutorials, lessons,
multimedia that are created for one application need
to be able to be repackaged and made available for others.
This is how to keep costs down.
7) Great support is too late and too expensive
Keep it simple. Watch how people use your system and
see where they fall down. Then build easier ways to
interact and provide easy to access self help. No one
wants to email for support or call congested help lines.
Make learning intuitive.
8)Things change
Procedures become obsolete, new tasks require different
skill sets, and errors need to be corrected. Build easy
ways to manage, correct, edit, change, and re-use your
lessons, practice exercises, and questions.
9) Track and measure
It's not just important to track and measure how well
people are learning. Use this information to personalize
the learner's experience. Provide custom feedback, give
advice, and recommend activities depending on the skills
and goals of the learner and the course.
10) Stay connected
Communicate and build a sense of community. Let learners
know how they are doing and give them useful information
on an ongoing basis. Find ways to bring them back.
Mitchell Weisburgh has over 20 years experience in
designing training, education, and e-learning systems. |